Mass effect 3 bonus powers
Author: e | 2025-04-24
Mass Effect 3 - Add or Change Powers Mass Effect 2 3 Add Bonus Powers as Main Class Abilities Mass Effect 2 3 Change Class Name Mass Effect 3 Add DLC Bonus Mass Effect 2 3 Add Bonus Powers as Main Class Abilities Mass Effect 2 3 Change Class Name Mass Effect 3 Add DLC Bonus Powers ME3 Adept with Overload
Bonus Powers - Mass Effect 3 Wiki
Powers in Mass Effect 3 are a set of abilities that can be improved as you progress in the game. These Powers can be used to attack Enemies or to defend you and your squad. As you gain experience, you acquire Squad Points that you can spend to improve aspects of your character. The Powers available to you and your squad are determined by the Classes selected in Character Creation. These Powers are sorted into regular Powers, Passive Class Powers, and Bonus Powers, and within these categories are then sorted into five types: Biotic, Tech, Combat, Ammo, and Grenade Powers. If you want to learn about Power Combos, please check our Power Combos Guide by clicking on the link. Powers in Mass Effect 3 Combat Powers Ammo Powers Grenade Powers Biotic Powers Tech Powers Class Powers Bonus Powers You can earn one additional bonus power during your playthrough. Bonus Powers can be unlocked by talking your Companions or by completing certain DLC missions. You can unlock two bonus powers per squad member. You have to have at least two playthroughs because you either have Ashley Williams and Kaidan Alenko alive, so you can't obtain both Powers in the same playthrough. Bonus Powers belong to the same categories as the common Powers Commander Shepard can obtain during the game. Bonus Combat Powers Bonus Ammo Powers Bonus Tech Powers Bonus Biotic Powers
Vanguard Bonus Power Powers Insanity - Mass Effect 3
Biotic barrier; Excellent when used in combination with Biotic Charge. Pull: Lifts weaker, unprotected enemies, causing them to float for a few seconds; damage increased when combined with Warp, Warp Ammo, and other biotic powers Shockwave: Detonates a line of explosions from Shepard to the enemy target, ignoring cover and height; less useful at higher difficulties Fitness: Increases Shepard's health, barriers, and melee damage, and minimizes power loss when using Nova; More important for Vanguards than most other classes Assault Mastery: Increases Shepard's weapon and power damage, force, reputation, and carrying capacity. Suggested Bonus Powers: Reave: Drain 2 of 3 protections from an enemy from range Dark Channel: Inflict a persistent, damaging biotic field on an enemy Energy Drain: Inflict heavy damage on enemy shields, restore Shepard's barrier, and increase barrier for a brief duration Fortification: Provide damage reduction for Shepard, but inflicts a 50-60% cooldown on abilities; Stacks with Biotic Charge's damage reduction buff for up to 90% total protection Flare: Throw enemies with a biotic detonation, inflicting massive damage In the original Mass Effect, players should prioritize investing points into Charm or Intimidate to buff their Paragon or Renegade score. These unlock special dialogue options. Higher Charm scores provide bonuses to first aid and power cooldown time, while higher Intimidate scores increase power and weapon damage. In Mass Effect 2 and Mass Effect 3, players should prioritize maxing out the Assault Mastery ability. In Mass Effect 2, it provides a bonus to overall Health and weapons damage, lowersBonus Powers - Mass Effect 3 Guide - IGN
Upgrades for each ability based on their preferred fighting style. For a Vanguard, it is a good idea to select upgrades prioritizing protection and damage output for Shepard or bonus abilities to squadmate ammo. Vanguard Abilities in Mass Effect Assault Training: Boosts weapons damage and significantly increases melee damage; Exclusive to Vanguards and Soldiers Tactical Armor: Increases physical damage protection Throw: Knocks enemies back, preventing them from firing and making them vulnerable Lift: Floats a group of enemies in the air, making them vulnerable Warp: Decreases enemy damage protections and deals damage over time through their shields Barrier: Boosts Shepard's shields Vanguard: Improves Shepard's biotic resistance and damage from shotguns and pistols; Unlocks the Shock Trooper or Nemesis specializations Specter Training: Increases health, adds the Unity ability to revive squadmates, and provides a bonus to damage, power duration, and accuracy. Suggested Bonus Abilities: Singularity: Suck multiple enemies within radius to a single point, causing them to float and preventing them from using powers or weapons Electronics: Increases shields, allows Shepard to unlock more difficult containers, and unlocks the Overload ability Decryption: Unlocks the Sabotage ability and allows Shepard to unlock more difficult containers Hacking: Unlocks the AI Hacking ability that makes synthetic enemies attack their own allies Vanguard Abilities in Mass Effect 2 Incendiary Ammo: Adds extra fire damage per shot and burns through enemy armor Cryo Ammo: Freezes targets after a few seconds on impact; less useful at higher difficulties Charge: Moves Shepard through cover across the battlefield into. Mass Effect 3 - Add or Change Powers Mass Effect 2 3 Add Bonus Powers as Main Class Abilities Mass Effect 2 3 Change Class Name Mass Effect 3 Add DLC Bonus Mass Effect 2 3 Add Bonus Powers as Main Class Abilities Mass Effect 2 3 Change Class Name Mass Effect 3 Add DLC Bonus Powers ME3 Adept with OverloadBonus Tech Powers - Mass Effect 3 Wiki
HomeSummaryRelease DataGame CreditsAlso PlayingCollection StatsGame TriviaGuidesQ&ACheatsCheatsAchievementsSavesReviewsMediaBoxesImagesVideosNewsBoard Mass Effect 3 (PC) Is it possible to modify your mid-game save file to change ashley to kaidan from a mass effect 1 save? I'm on my new game plus game and I'd like to have kaidan on my team to get the barrier power for this playthrough Answers Not without modding the game. It's too new and I don't believe any mods are available yet.You can create a new game and choose to have Kaidan survive and advance your relationship enough to unlock his bonus power. Bonus powers are available across all playthroughs and characters. 0 1 Get Gibbed Mass Effect 2 Save Editor. On the plot flags switch from saving Ashley to Kaidan. There are two plot sections so make sure to edit both. After editing just start a ME3 new game with that save. 1 2 Just download Mass Effect 3 Save Editor from nexus. 0 3 You're browsing GameFAQs Q&A as a guest. Sign Up for free (or Log In if you already have an account) to be able to ask and answer questions. More Questions from This GameBonus Ammo Powers - Mass Effect 3 Wiki
You're browsing the GameFAQs Message Boards as a guest. Sign Up for free (or Log In if you already have an account) to be able to post messages, change how messages are displayed, and view media in posts.BoardsMass Effect Legendary EditionSwap bonus power me2?tehnemox 3 years ago#1From what I remember, all I had to do was go to Mordin's lab, and use the research terminal to equip or swap my current bonus power.Except it seems I can't? I have the flashbang grenade that we get now, and just finished Jack's loyalty mission so I could unlock Warp Ammo...but when I retrain powers I am not given the option to swap powers, I just get the points refunded.Am I misremembering this? I thought as soon as you finished a loyalty mission and got the respective trophy you could swap to the relevant bonus power? Or is it only given at ng+ or new character creation screen?Now playing: Mass Effect LE / Apex / Elden RingACNH dream: DA-1031-2325-1179 (work in progress)LinkMaster7 3 years ago#2Retrain isn't the option. I forget the exact name but its something like "reassign bonus" in advanced training that lets you change your bonus powerGT - xInfernoPrincextehnemox (Topic Creator)3 years ago#3LinkMaster7 posted... Retrain isn't the option. I forget the exact name but its something like "reassign bonus" that lets you change your bonus power.Not on my list. I'm past Horizon. Don't think that's something that would have to be purchased from a vendor.Weird.Now playing: Mass Effect LE / Apex / Elden RingACNH dream: DA-1031-2325-1179 (work in progress)LinkMaster7 3 years ago#4Did you look around for the advanced training option?GT - xInfernoPrincexturtles1236 3 years ago#5Its the one that costs 5000 eezoBlitzball Is A Sports Mini Game In FFX That's Better Than Any Sports Game By EA.PSN: BiG_j_632 / XBL: F*** Thattehnemox (Topic Creator)3 years ago#6LinkMaster7 posted... Did you look around for the advanced training option?Weapon and armor upgrades are not related but I have everything I cam get thus far. Ship upgrades I have all except the medical bay upgrade since running a paragon so don't have to heal my scars and I don't remember having to get it for the power retrainingMy research terminal under prototypes reads:Collector chitin armor (haven't bothered to buy just yet)Inferno armor (see above)M-622 avalanche (I prefer collector particle beam so haven't bought it)Retrain powers (option being discussed right now)M-920 Cain (see avalanche)That's it. No advanced training. Looked in my room at terminal see if it isn't learned from there. Also not present. Tried starting a new character just to check and I do have the option of warp ammo along with flashbang now.So yeah. Weird.Now playing: Mass Effect LE / Apex / Elden RingACNH dream:Bonus Combat Powers - Mass Effect 3 Wiki
Dynamics of the game and can create a really fun and faced paced combat dynamic that isn’t usually seen in a Mass Effect game. 3 Reave Reave is a biotic power in Mass Effect 2 and 3 and one of the most underrated Biotic powers in the Legendary Edition. When used, Reave fires a mass effect field that targets an enemy's nervous or synthetic system. This power then drains their health and prevents them from healing but also can re-heal Shepard when you use the power yourself. As well as this it also can be used as a powerful detonator in the third game for power combos. This power can be accessed in Mass Effect 2 through advanced training after completing Samara’s Loyalty Mission. Similarly, in Mass Effect 3, it can be accessible for Shepard as a Bonus power, however, Kaidan Alenko, Aria T’Loak, and Miranda Lawson can all use this power throughout the game. 2 Lift Only appearing in the first Mass Effect, the biotic power Lift leaves one giant impression. As the name alludes to, activating Lift shoots enemies into the air with a Biotic current, leaving them vulnerable to be attacked. Lift can be used by all Squadmates with biotic capabilities in the first game. When upgraded, Lift becomes easily the most overpowered ability in the whole first game. It can fly enemies so far up in the air they will disappear and die. And for charging enemies like the Korgan or a Geth Destroyer, using Lift will see them go flying right above your head and into the abyss. It can even lift obstacles and cover off the ground, exposing enemies who may have been concealed otherwise. It’s a shame it was never featured in the final two games but in Mass Effect, it serves as a powerhouse ability. Additionally, Lift can be a great source of amusement due to the chaotic nature of the power and can create some very funny moments. 1 Singularity No matter what combat situation or mission you face, having Singularity at your disposal is a must. When used, Singularity fires a ball of Biotic power that serves as a gravitational pull against enemies. When fully upgraded it can launch multiple foes in the air at a time, rendering them helpless against bullets and power combos. This power is available to either an Adept class Commander Shepard or is an ability that Squadmate Liara T’Soni possesses across all three games. For those wanting to complete the Legendary Edition on a harder difficulty or without having to rely on bullets to get you through, Singularity is a power to invest in. It is the most useful Biotic power there is and one of the best powers throughout all three games. NEXT: Mass Effect Legendary Edition: All Combat Abilities, RankedMass Effect 3 Mod - Bonus Power Packs
Damage. 7 Warp Warp is a Biotic ability that proves that sometimes simple is more effective. It also happens to be one of the most readily available Biotic powers across the Trilogy, with most Biotic Squadmates having access to use the power across all three games. Simply put, Warp is a power that tears enemies apart. It can destroy an enemy’s barrier and armor in one go and will even prevent any healing or regeneration of organic targets. On higher difficulties when ammo is so valuable, Warp is one of the best ways to destroy the outer health of a target before then using weapons to finish them off. In Mass Effect 3, Warp is also one of the best powers to use for power combos and can be combined with Biotic, tech, and combat powers to deal devastating damage. 6 Flare One of the biggest and most dramatic Biotic abilities, Flare unleashes a giant shot of Biotic energy at enemies that can cause massive damage if it lands. Originally only available via paid DLC, Mass Effect: Legendary Edition makes this content available for all players. One must simply help Aria T’Loak take back Omega in Mass Effect 3 and then the ability will be available to Commander Shepard. Fully upgraded, Flare is the most powerful Biotic ability throughout the Trilogy. While the only real way to use it is via unlocking it as a bonus power in the third game, having it in your arsenal can get you out of many a sticky situation. 5 Barrier A classic Mass Effect Biotic power, Barrier is a power that uses mass effect fields to provide the character with added shield boost and protection. It is a power mostly seen in Mass Effect 1 and 3 however it can be used and unlocked in Mass Effect 2 after completing Jacob Taylors’ Loyalty Mission. In particular, Mass Effect highlights the importance of added shield strength, especially for Squadmates. With the likes of Kaidan Alenko, Urdnot, Wrex, and Laira T’Soni all having Barrier at their disposal, upgrading this power can turn them into bullet absorbing machines. However, Barrier is also a handy ability to have at your disposal and can offer added protection when coming up against some of the hardest combat encounters. 4 Charge Introduced in Mass Effect 2, Charge is an aggressive power that essentially uses Biotics to transport the character across the map and collide straight into the intended target. For unshielded enemies, this attack will send them flying backward but for the bigger enemies, it can be a great way to do some damage before finishing them off with a shotgun. The only way to access this power is to choose to play as the Vanguard Class in Mass Effect 2 and 3. However, given that many argue Vanguard is the best class in the Legendary Edition, Charge is a great power to pour talent points into when using this class. Above all though, Charge changes up the cover shooter. Mass Effect 3 - Add or Change Powers Mass Effect 2 3 Add Bonus Powers as Main Class Abilities Mass Effect 2 3 Change Class Name Mass Effect 3 Add DLC Bonus
Sentinel Bonus power! - Mass Effect 3 - GameFAQs
When players think of Mass Effect combat, their first thought will usually be of enemies being thrown around with glowing blue powers. Mass Effect’s Biotic abilities are a feature that makes the series’ gameplay stand apart, adding uniqueness and variety to what could have been a generic cover shooter. With Mass Effect: Legendary Edition’s inclusion of all the DLC content, all the added Biotic powers that this content introduced can now be used by all players. However, while some of the fancy DLC biotic powers may be exciting and fresh, sometimes the classic powers are the ones that are the better choice to invest in. 10 Stasis Stasis is one of the most unique Biotic powers seen throughout the trilogy. When used, it essentially freezes the target in a mass effect field, leaving them stuck for a short amount of time. While on paper this power may sound like a clear winner, one major shortcoming sees it bumped down in terms of its effectiveness. That downfall is that when the enemies are stuck in the field they also become impervious to damage. So, while they may not be able to attack you, you are also unable to deal damage to them. Mass Effect does provide a way to allow Stasis to be used and then deal damage to the target but to do so you must process the Bastion specialization class and have Stasis Specialization unlocked. However, the effort to do all this isn’t worth it given the extensive range of other Biotic abilities on offer. 9 Shockwave Shockwave is another unique Biotic power that can very effective when used in the right situations. It emits a row of Biotic forces that knock over and disrupt any targets in the way. First introduced in the second game and then kept for the third title, Shockwave can be used by Squadmate Jack or is alternatively an ability for the Adept and Vanguard classes. While it lacks power in its early ranks, investing the talent points in Shockwave can transform this power into a bit of a beast. In Mass Effect 3, upgrading Shockwave to the sixth and final rank and choosing the lifting shockwave option means any enemies hit will be suspended in the air. This can be an effective way to pick off targets and force them out of cover. 8 Dark Channel When Mass Effect 3 gave players the chance to uncover an actual living Prothean, the hope was that with this inclusion would come some brand-new abilities. Dark Channel is a Biotic power only available to use by Javik that can later be used as a bonus power by Commander Shepard. When used on a target, Dark Channel inflicts Biotic damage and pain onto an enemy that persists until either the Biotic field dissolves or the target is killed. If the target is killed while the power is still active the Biotic field will then latch itself on to the next closest target and continue an onslaught ofSoldier Bonus Power - Mass Effect 3 - GameFAQs
An enemy's face, knocking them back or sending them flying; Imperative, but may require cutting through enemy defenses first. Shockwave: Detonates a line of explosions from Shepard to the enemy target, ignoring cover and height; less useful at higher difficulties Pull: Lifts weaker, unprotected enemies, causing them to float for a few seconds; damage increased when combined with Warp, Warp Ammo, and other biotic powers Assault Mastery: Increases Shepard's health, weapon damage, and Paragon/Renegade scores and decreases power recharge time Suggested Bonus Powers: Reave: Drain 2 of 3 protections from an enemy from range Slam: Lift a single target and slam them to the ground; Instantly kills husks Barrier: Protects Shepard from damage with a second layer of armor for enemies to break through; Improves safety while using Biotic Charge Energy Drain: Inflict heavy damage on enemy shields, restore Shepard's barrier, and increase barrier for a brief duration Stasis: Stun enemies and take them out of a fight for a moment; Makes stunned enemies temporarily impervious to damage Vanguard Abilities in Mass Effect 3 Biotic Charge: Moves Shepard through cover across the battlefield into an enemy's face, knocking them back or sending them flying; Imperative, but may require cutting through enemy defenses first. Cryo Ammo: Freezes targets after a few seconds on impact; less useful at higher difficulties Incendiary Ammo: Adds extra fire damage per shot and burns through enemy armor Nova: Turns Shepard into a living grenade who can detonate in a shockwave, at the cost of any remaining. Mass Effect 3 - Add or Change Powers Mass Effect 2 3 Add Bonus Powers as Main Class Abilities Mass Effect 2 3 Change Class Name Mass Effect 3 Add DLC BonusBonus Biotic Powers - Mass Effect 3 Wiki
Have not done so, download Gibbed's Mass Effect 2 Save Editor locate and load the savegame you want to edit Each Mass Effect 2 career have it's own unique directory.Where do you download Gibbed Save Editor? I just wondering where can I find the Gibbed Save Editor, because i would like to see if I can use it to get through a game breaking bug. Mraz-Pendragon - 2 years ago - report. Gibbed's Save Editor for Mass Effect 3 + Bonus Robotic Dog Walking for example. 07.11.2013 Telecharger Skyrim V Mod Tool -Save Game Editor- February 2014 Download Link: skyrimeditors.blogspot. PS4 review | PlayStation 4 has powerful components, solid features, and even original programming.Looking to increase Effective Military Strength? Use the.Hi, I'm very new to modding, in fact I never modded so this is why I'm writing this. My question was that in order to download the Trilogy Save Editor mod, i have to download Visual C++ (ect) but i don't know where to make the download.User blog:Snfonseka/Mass Effect 3 Modding Guide | Mass.Trilogy Save Editor is an open-source tool for Mass Effect, created by KarlitosVII. Description. A save editor for Mass Effect Trilogy…ie the original games. It also supports ME2/3 Legendary (remastered versions of those games included in Mass Effect: Legendary Edition.At this moment it it supports Legendary Edtion of first Mass Effect only in limited capacity, allowing you to modify just. Hi guys! I recently installed this beautiful default femshep replacement and have been trying to change my current Shepard's appearance to the new default. I've loaded up Gibbed's Save Game Editor, but since the desired face is a default, there is no corresponding headmorph to import, nor are their any face codes.Gibbed Save Editor Mass Effect 2 - sokolremote.The Arrival DLC ends up with Shepard blowing upComments
Powers in Mass Effect 3 are a set of abilities that can be improved as you progress in the game. These Powers can be used to attack Enemies or to defend you and your squad. As you gain experience, you acquire Squad Points that you can spend to improve aspects of your character. The Powers available to you and your squad are determined by the Classes selected in Character Creation. These Powers are sorted into regular Powers, Passive Class Powers, and Bonus Powers, and within these categories are then sorted into five types: Biotic, Tech, Combat, Ammo, and Grenade Powers. If you want to learn about Power Combos, please check our Power Combos Guide by clicking on the link. Powers in Mass Effect 3 Combat Powers Ammo Powers Grenade Powers Biotic Powers Tech Powers Class Powers Bonus Powers You can earn one additional bonus power during your playthrough. Bonus Powers can be unlocked by talking your Companions or by completing certain DLC missions. You can unlock two bonus powers per squad member. You have to have at least two playthroughs because you either have Ashley Williams and Kaidan Alenko alive, so you can't obtain both Powers in the same playthrough. Bonus Powers belong to the same categories as the common Powers Commander Shepard can obtain during the game. Bonus Combat Powers Bonus Ammo Powers Bonus Tech Powers Bonus Biotic Powers
2025-03-28Biotic barrier; Excellent when used in combination with Biotic Charge. Pull: Lifts weaker, unprotected enemies, causing them to float for a few seconds; damage increased when combined with Warp, Warp Ammo, and other biotic powers Shockwave: Detonates a line of explosions from Shepard to the enemy target, ignoring cover and height; less useful at higher difficulties Fitness: Increases Shepard's health, barriers, and melee damage, and minimizes power loss when using Nova; More important for Vanguards than most other classes Assault Mastery: Increases Shepard's weapon and power damage, force, reputation, and carrying capacity. Suggested Bonus Powers: Reave: Drain 2 of 3 protections from an enemy from range Dark Channel: Inflict a persistent, damaging biotic field on an enemy Energy Drain: Inflict heavy damage on enemy shields, restore Shepard's barrier, and increase barrier for a brief duration Fortification: Provide damage reduction for Shepard, but inflicts a 50-60% cooldown on abilities; Stacks with Biotic Charge's damage reduction buff for up to 90% total protection Flare: Throw enemies with a biotic detonation, inflicting massive damage In the original Mass Effect, players should prioritize investing points into Charm or Intimidate to buff their Paragon or Renegade score. These unlock special dialogue options. Higher Charm scores provide bonuses to first aid and power cooldown time, while higher Intimidate scores increase power and weapon damage. In Mass Effect 2 and Mass Effect 3, players should prioritize maxing out the Assault Mastery ability. In Mass Effect 2, it provides a bonus to overall Health and weapons damage, lowers
2025-04-15HomeSummaryRelease DataGame CreditsAlso PlayingCollection StatsGame TriviaGuidesQ&ACheatsCheatsAchievementsSavesReviewsMediaBoxesImagesVideosNewsBoard Mass Effect 3 (PC) Is it possible to modify your mid-game save file to change ashley to kaidan from a mass effect 1 save? I'm on my new game plus game and I'd like to have kaidan on my team to get the barrier power for this playthrough Answers Not without modding the game. It's too new and I don't believe any mods are available yet.You can create a new game and choose to have Kaidan survive and advance your relationship enough to unlock his bonus power. Bonus powers are available across all playthroughs and characters. 0 1 Get Gibbed Mass Effect 2 Save Editor. On the plot flags switch from saving Ashley to Kaidan. There are two plot sections so make sure to edit both. After editing just start a ME3 new game with that save. 1 2 Just download Mass Effect 3 Save Editor from nexus. 0 3 You're browsing GameFAQs Q&A as a guest. Sign Up for free (or Log In if you already have an account) to be able to ask and answer questions. More Questions from This Game
2025-04-06You're browsing the GameFAQs Message Boards as a guest. Sign Up for free (or Log In if you already have an account) to be able to post messages, change how messages are displayed, and view media in posts.BoardsMass Effect Legendary EditionSwap bonus power me2?tehnemox 3 years ago#1From what I remember, all I had to do was go to Mordin's lab, and use the research terminal to equip or swap my current bonus power.Except it seems I can't? I have the flashbang grenade that we get now, and just finished Jack's loyalty mission so I could unlock Warp Ammo...but when I retrain powers I am not given the option to swap powers, I just get the points refunded.Am I misremembering this? I thought as soon as you finished a loyalty mission and got the respective trophy you could swap to the relevant bonus power? Or is it only given at ng+ or new character creation screen?Now playing: Mass Effect LE / Apex / Elden RingACNH dream: DA-1031-2325-1179 (work in progress)LinkMaster7 3 years ago#2Retrain isn't the option. I forget the exact name but its something like "reassign bonus" in advanced training that lets you change your bonus powerGT - xInfernoPrincextehnemox (Topic Creator)3 years ago#3LinkMaster7 posted... Retrain isn't the option. I forget the exact name but its something like "reassign bonus" that lets you change your bonus power.Not on my list. I'm past Horizon. Don't think that's something that would have to be purchased from a vendor.Weird.Now playing: Mass Effect LE / Apex / Elden RingACNH dream: DA-1031-2325-1179 (work in progress)LinkMaster7 3 years ago#4Did you look around for the advanced training option?GT - xInfernoPrincexturtles1236 3 years ago#5Its the one that costs 5000 eezoBlitzball Is A Sports Mini Game In FFX That's Better Than Any Sports Game By EA.PSN: BiG_j_632 / XBL: F*** Thattehnemox (Topic Creator)3 years ago#6LinkMaster7 posted... Did you look around for the advanced training option?Weapon and armor upgrades are not related but I have everything I cam get thus far. Ship upgrades I have all except the medical bay upgrade since running a paragon so don't have to heal my scars and I don't remember having to get it for the power retrainingMy research terminal under prototypes reads:Collector chitin armor (haven't bothered to buy just yet)Inferno armor (see above)M-622 avalanche (I prefer collector particle beam so haven't bought it)Retrain powers (option being discussed right now)M-920 Cain (see avalanche)That's it. No advanced training. Looked in my room at terminal see if it isn't learned from there. Also not present. Tried starting a new character just to check and I do have the option of warp ammo along with flashbang now.So yeah. Weird.Now playing: Mass Effect LE / Apex / Elden RingACNH dream:
2025-04-15