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A screenshot of Albuquerque's 311 See Click Fix app. Bus Bike. A-Z; Bus Routes Schedules; Bus Rider Resources; Bus Trip Planner A screenshot of Albuquerque's 311 See Click Fix app. Bus Bike. A-Z; Bus Routes Schedules; Bus Rider Resources; Bus Trip Planner

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Before You Begin:Using Buses in Playback requires a Playback Pro subscription. Learn More.Step 1: Free up one of the Busses in PlaybackIn order to route click and guide to different outputs on your interface, you'll need to use a single bus for the click track and a single bus for the guide tracks. This will require repurposing an existing bus as the new Guide bus, and routing all currently routed tracks to a different bus. In this example, we will be repurposing the Aux bus as Guide.1. Rename the Aux bus: Swipe Left to reveal Edit. Tap edit to rename the Bus Name and Abbreviation (the abbreviation is seen in the Buses tracks mixer)2. Re-route Aux Tracks: Open the Tracks tab in Playback settings. Scroll through the instrument parts to find every track currently routed to the newly named Guide Bus. Re-route each instrument out of Guide and into a different bus by tapping the instrument cell, choosing a new bus, and tapping Done.Step 2: Route Click & Guide tracks to new BussesIn the Tracks tab, scroll to the Guide instrument parts. Route Guide (Dynamic) and Guide (Non-Dynamic) out of the Click & Guide bus and into the newly named Guide Bus.Step 3: Route the Busses to your outputs of choiceWith an audio interface connected to Playback that supports more than 2 outputs, the Click and Guide buses can now be routed to unique outputs.Open the Buses tab in Settings. Tap on the Click and Guide bus cells and select an any available output. In this example, we're sending the Click track out of output 1 on the interface, and the guide track through output 2 of the interface.Helpful LinksRelated ArticlesHow To | Track & Bus Routing in PlaybackHow to Use Playback with Your Sound SystemPlayback User GuideHOW TO | SMPTE timecode in PlaybackHOW TO | Create Custom Arrangements in Playback

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Cursor is clicked using the Point to Point Router. When enabled during the Shift+Spacebar selection cycle, the mode is indicated by a thick dotted line from the segment vertex to the cursor. Placing a Bus segment in Auto Wire mode, as indicated by the dotted path line. When placed (right), the Bus path will automatically avoid obstacles.The path of the route will be the most efficient possible while avoiding existing placed objects on the sheet. Press Tab while in this mode to configure applicable options in the Point to Point Router Options dialog.Electrical SnapAlong with its snap to grid feature, the schematic editor also supports snapping to available electrical connections. When an object that is being placed, such as a Bus, falls within a definable snap distance of a valid electrical connection, the cursor will jump to that electrical 'Hotspot' (shown as a blue cross). The electrical snap point is indicated by a blue cross.Electrical Object Hotspot snapping is configurable in the General section of the Properties panel when in schematic Document Options mode.Graphical EditingThe graphical editing method allows a placed Bus object to be selected directly in the design space and its size and/or shape graphically changed.When a Bus object is selected, the following editing handles are available: Selected Bus, ready for graphical editing. Click and drag a non-handle point to reposition the entire Bus. When a Bus is not selected, click, hold and drag to reposition it. Click and drag A to reposition the end points of the Bus. Click and drag B to move a Bus vertex. The other vertices will remain anchored. Click and hold on a vertex then press Delete on the keyboard to remove that vertex.With the Bus selected, click on a segment to individually select that segment. This Bus 'sub-selection' is distinguished by the associated editing handles becoming red in color. Individual segment sub-selection.The associated vertices for the segment can then be edited directly using the SCH List panel, with any changes appearing immediately on the schematic.If attempting to graphically modify an object that has its Locked property enabled, a dialog will appear asking for confirmation to proceed with the edit. If the Protect Locked Objects option is enabled on the Schematic – Graphical Editing page of the Preferences dialog, and the Locked option for that design object is enabled as well, then that object cannot be selected or graphically edited. Click the locked object to select it then disable the Locked property in the List panel or disable the Protect Locked Objects option to graphically edit the object.Non-Graphical EditingThe following methods of non-graphical editing are available.Editing via the Bus Dialog or Properties PanelPanel page: Bus PropertiesThis method of editing uses the associated

Click Bus Para ba Oficial (@clickbuspb) - Instagram

Reach Shri Annapurna Temple from different parts of the city and beyond: If you want to know about the Ancient Gola math temple please click here. 1. By Air Indore has its own international airport, Devi Ahilya Bai Holkar Airport (IDR), located around 9 km from the city center. From the Airport to the Temple: Taxi: The most convenient way to reach the temple from the airport is by taking a taxi. It will take approximately 20–30 minutes to reach the temple. Auto-Rickshaw: You can also take an auto-rickshaw, which will cost a bit less than a taxi but might take a little longer depending on traffic. Jabalpur’s famous Jain temple “Pisanhari ki Madiya”. Click here for details 2. By Train Indore Junction (IND) is the main railway station in the city and is well-connected to major cities in India. From Indore Railway Station to the Temple: Taxi/Auto-Rickshaw: The temple is located approximately 10 kilometers from Indore Railway Station. You can hire a taxi or auto-rickshaw from the station, which will take around 20–25 minutes to reach the temple, depending on the traffic. Local Buses: Indore has a good public transport system. You can take a local bus from the station to Annapurna Road, and the temple is nearby. Janki Kund Chitrakoot. Click to read more 3. By Bus Indore has a central bus stand called Indore Bus Stand, which is well-connected to other major cities and towns in Madhya Pradesh and beyond. From the Bus Stand to the Temple:. A screenshot of Albuquerque's 311 See Click Fix app. Bus Bike. A-Z; Bus Routes Schedules; Bus Rider Resources; Bus Trip Planner A screenshot of Albuquerque's 311 See Click Fix app. Bus Bike. A-Z; Bus Routes Schedules; Bus Rider Resources; Bus Trip Planner

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Created: April 08, 2021 | Updated: October 16, 2021 | Applies to version: 21 This document is no longer available beyond version 21. Information can now be found here: Bus for version 25 A Bus is a polyline object that is used, in conjunction with other connected objects, to define the connection of multiple nets.SummaryA Bus is a polyline object that represents a multi-wire connection and is an electrical design primitive.AvailabilityBuses are available for placement in the Schematic Editor only by:PlacementAfter launching the command, the cursor will change to a cross-hair indicating Bus placement mode. Placement is made by performing the following sequence of actions: Click or press Enter to anchor the starting point for the Bus. Position the cursor then click or press Enter to anchor a series of vertex points that define the shape of the Bus. After placing the final vertex point, right-click or press Esc to complete placement of the Bus. Continue placing further Bus objects or right-click or press Esc to exit placement mode. Use the Backspace or Delete keys to remove the last Bus segment placed.Placement ModesWhen placing a Bus there are three 'manual' placement modes, two of which have corner direction options. The modes specify how corners are created when placing buses and the angles at which buses can be placed.During placement: Press the Tab key to pause the placement and access the Bus mode of the Properties panel from where its line properties can be changed on-the-fly. Click the design space pause button overlay ( ) to resume placement. Press Shift+Spacebar to cycle through the three manual modes: 90°, 45° and Any Angle. While in the 90°or 45° mode (known as true orthogonal modes), press Spacebar to cycle between the corner direction options. In these modes, the line segment attached to the cursor is a look ahead segment – the actual segment being placed precedes this look-ahead segment. During placement, the current placement mode is displayed in the Status bar (at the very bottom of the design space). You can change modes at any time during Bus placement. 45 degree mode 90 degree mode Any angle modePress Shift+Spacebar to cycle through the different placement modes.Attributes modified during placement (by using Tab to access the Properties panel) will become the default settings for further placement unless the Permanent option on the Schematic – Defaults page of the Preferences dialog is enabled. When this option is enabled, changes made will affect only the object being placed and subsequent objects placed during the same placement session.Automatic Path ModeThe fourth available Bus placement mode is an Auto Wire mode, which can be used to route quickly from the previous segment end to the point where the

Click Bus Para ba Oficial (@clickbuspb) Instagram photos

Bus. A bus allows you to extract audio from one or more tracks using a bus send, and then inject the mixed bus output to one or more tracks using a bus return.Click the + button on a track and select Send 1 from the Busses submenu. Click Yes in the message box that appears, asking if you want to create a matching bus return track. Notice that the new bus send is added above the + button. This is because bus sends are typically applied as the last step in the effect chain. Insert the zReverb effect on the Return 1 track, and then turn up the Send 1 sliders to send audio to the reverb.The bus send sliders will control the level of the signal that is sent to the busses. The gain fader on the track will control the level of the signal going out of the track. Adjusting the send level will not affect the gain level. Adjusting the gain level will by default affect the send level, but this can be changed in the Fader submenu of the Track menu.1.6. Automating ParametersIf you have recorded a note sequence with your MIDI keyboard, you may already have recorded MIDI parameter tracks for pitch bend, aftertouch or modulation. You can also record parameter tracks for adjustments you make to controls in the plugin editor during recording. To enable this, the track with the plugin must be record armed.To manually create parameter tracks: Click the inspector Param panel header, or press F4, to show the list of parameters that can be automated for the focus track. If a device is assigned to the track you will see Mixer and Device buttons. Mixer parameters include Level, Pan and Send. These control the Podium mixer. The list of device parameters will depend on the device that is assigned on the track. This can be both MIDI parameters and VST parameters. Double-click a parameter to create a parameter track. Double-click on the parameter track timeline to add a curve sequence event.Curve sequences can be edited both with the curve editor and

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Off-Road Tourist Bus Driver on PCOff-Road Tourist Bus Driver, coming from the developer Terminator Game Productions, is running on Android systerm in the past.Now, You can play Off-Road Tourist Bus Driver on PC with GameLoop smoothly.Download it in the GameLoop library or search results. No more eyeing the battery or frustrating calls at the wrong time any more.Just enjoy Off-Road Tourist Bus Driver PC on the large screen for free!Off-Road Tourist Bus Driver IntroductionMost realistic off-road tourist bus driver simulator of 2015 is here! with high quality graphic and game play, the most realistic tourist transportation bus driving simulation game on the google play store! from the very first get go you are tasked to bring tourist passengers from city to realistic hills ,Enjoy the realistic physics that make this Bus Simulator stand out from other Bus Driving Games.Off-road tourist bus driver game features Interior and exterior view Realistic physics Different control options Fully modeled 3D environments and vehicles Touch buttons to gas or brake bus Click camera to change camera view Realistic visual damage Challenge your friends Animated people entering/exiting the bus Real life transportation driver challenges Realistic Controls Limited Time Objectives Lets Enjoy! Have Fun!

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(I2C) and Serial Peripheral Interface (SPI)The process for configuring I2C and SPI interfaces is very similar.On an I2C bus, data is transferred between the I2C master device and an I2C slave device through single or combined messages. On an SPI bus, data is transferred between the SPI master device and an SPI slave device in full duplex. That is, data is transmitted by the SPI master to the SPI slave at the same time data is received from the SPI slave by the SPI master. See the Embedded Support API for more details.Select Sample Echo to choose the default bus implementation. This default implementation simply reads buffered written data from the slave.Select Custom to specify your own bus implementation.Supply your bus implementation JAR file and the name of the Java class that implements the bus.For I2C, the bus is:com.oracle.jme.toolkit.deviceaccess.i2c.I2CSlaveBusFor SPI, the bus is:com.oracle.jme.toolkit.deviceaccess.spi.SPISlaveBusTo add Slaves, click Add and specify an ID and Name. For SPI, specify the Word Length as well.Note:On an SPI bus, data is transferred between the SPI master device and an SPI slave device in full duplex. So every com.oracle.deviceaccess.spibus.SPIDevice.read(...) method also writes an array of zeros to the slave device. The length of this array equals a length of read data. In the default implementation this array of zeros is appended to the loopback's buffer.7.11.3.3 Memory-Mapped I/O (MMIO)The default devices are described in "External Events Generator."If you want to provide your own MMIO emulation, you must specify a custom handler.Supply your implementation JAR file and the name of the Java class that implements com.oracle.jme.toolkit.deviceaccess.mmio.MMIOHandler. For comparison, the default JAR file is:installdir\toolkit-lib\devices\IMPNGDevice\code\emulator_deviceaccess_mmio-sample-handler.jarTo add devices to the custom MMIO implementation, use the Devices and Device Memory tables as follows:Click Add Device to add a row to the Devices table.A default ID is assigned but you can double-click in the ID column to edit the value.A default Name is supplied, but it can also be edited.In the Byte Ordering column, make a selection from the dropdown list.Click a row in the Device table to select a Device.Click Add Memory.In the Type column, make a selection from the dropdown list. Double-click to edit the Address column entries.If the type is Block, you can double-click to edit the Size column entries as well as the Address column entries.Click OK.. A screenshot of Albuquerque's 311 See Click Fix app. Bus Bike. A-Z; Bus Routes Schedules; Bus Rider Resources; Bus Trip Planner

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Features like this:Step 2. With the above settings, you should be able to add your individual microphones, Bluetooth input, sound effects, etc into vMix. To do this, open vMix and then click on [Add Input], then select the [Audio Input] section, and then from the ‘Audio Device’ dropdown list, select RODECaster Pro ASIO.Now, from the ‘Audio Channels’ dropdown list, select Mic 1 for example, and this will add the first channel from the RODECaster Pro (Mic 1). Then repeat this process for every channel you wish to add; being sure to avoid adding channels with ‘USB’ in the title, because they are reserved for step 3.Step 3. To send audio from vMix to the RODECaster Pro. Click on [Settings] in vMix, then [Audio Outputs], then set a spare Bus to output via RODECaster Pro ASIO. In the below example Bus A has been selected.Now click [OK] and if you are prompted to restart vMix, be sure to allow this; no progress will be lost.Now go to your Audio Mixer Inputs in vMix, and for those inputs that you would like audio to flow back to the RODECaster Pro, add them to Bus A (or whatever bus you picked earlier). Special Note: Avoid returning audio that originated from the RODECaster Pro or you are likely to cause an echo. See the below example where some audio inputs have been added to Bus A but not ‘Audio Mic 1’ because that one is coming from the RODECaster Pro:

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Questions about Fixed Route or Paratransit?For general Fixed Route service information and questions please call First Transit at 209-725-3813, for Paratransit information, including reservations please call 209-384-3111 or 1-800-345-3111 during the hours of operations listed below. Monday - Friday6:00 am - 8:00 pmSaturday & Sunday8:00 am - 6:00 pm Contact the Transit Administration Staff Administrative HoursMonday - Friday | 8:00 a.m. - 5:00 p.m. Closed for Lunch | 12:00 p.m. - 1:00 p.m.Have a comment, compliment or complaint? The Bus administration would like your feedback - both good and bad to ensure your experience on The Bus is the best possible. Please send the PDF form from below to us via email at [email protected] or call us at 209-723-3100. We look forward to hearing from you. If you should you request a response, your name and address or telephone number is required. Don’t worry, your contact information is kept confidential.ComplimentsWe’d love to have them in writing so we can pass them on to the appropriate person and/or department. Click Here for Form (Spanish Form)ComplaintsIn order to address your complaint as thoroughly as possible, please supply as many specifics as you can, including the bus and/or route number, the day and time the event occurred, the location nearest where the event took place, and which stop the bus was heading toward when the event happened. Click Here for Form (Spanish Form)Title VI ComplaintsIf you believe you have been aggrieved by any unlawful discriminatory practice under Title VI may file a written complaint with TJPAMC “The Bus” or with the Federal Transit Administration, or the Department of Justice. Federal and State law requires complaints be filed within one-hundred eighty (180) calendar days of the alleged incident and include the signature of the complainant. For more information click here.ClaimsYou may file a claim against the Transit Joint Powers Authority for Merced County.Write toThe Bus - Customer Service357 W.18th St.Merced, CA 95340Online AssistanceEmail us at [email protected]. A screenshot of Albuquerque's 311 See Click Fix app. Bus Bike. A-Z; Bus Routes Schedules; Bus Rider Resources; Bus Trip Planner A screenshot of Albuquerque's 311 See Click Fix app. Bus Bike. A-Z; Bus Routes Schedules; Bus Rider Resources; Bus Trip Planner

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Automatically open BlueStacks, right-click on it and select Open with... Browse to the BlueStacks. You can also drag-and-drop the APK/XAPK file onto the BlueStacks home screenOnce installed, click "Go Goibibo - Book Hotel Bus Car Train Flight" icon on the home screen to start using, it'll work like a charm :D[Note 1] For better performance and compatibility, choose BlueStacks 5 Nougat 64-bit read more[Note 2] about Bluetooth: At the moment, support for Bluetooth is not available on BlueStacks. Hence, apps that require control of Bluetooth may not work on BlueStacks.How to install Go Goibibo - Book Hotel Bus Car Train Flight on Windows PC using NoxPlayerDownload & Install NoxPlayer at: The installation is easy to carry out.Drag the APK/XAPK file to the NoxPlayer interface and drop it to installThe installation process will take place quickly. After successful installation, you can find "Go Goibibo - Book Hotel Bus Car Train Flight" on the home screen of NoxPlayer, just click to open it.Discussion(*) is required

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User3182

Before You Begin:Using Buses in Playback requires a Playback Pro subscription. Learn More.Step 1: Free up one of the Busses in PlaybackIn order to route click and guide to different outputs on your interface, you'll need to use a single bus for the click track and a single bus for the guide tracks. This will require repurposing an existing bus as the new Guide bus, and routing all currently routed tracks to a different bus. In this example, we will be repurposing the Aux bus as Guide.1. Rename the Aux bus: Swipe Left to reveal Edit. Tap edit to rename the Bus Name and Abbreviation (the abbreviation is seen in the Buses tracks mixer)2. Re-route Aux Tracks: Open the Tracks tab in Playback settings. Scroll through the instrument parts to find every track currently routed to the newly named Guide Bus. Re-route each instrument out of Guide and into a different bus by tapping the instrument cell, choosing a new bus, and tapping Done.Step 2: Route Click & Guide tracks to new BussesIn the Tracks tab, scroll to the Guide instrument parts. Route Guide (Dynamic) and Guide (Non-Dynamic) out of the Click & Guide bus and into the newly named Guide Bus.Step 3: Route the Busses to your outputs of choiceWith an audio interface connected to Playback that supports more than 2 outputs, the Click and Guide buses can now be routed to unique outputs.Open the Buses tab in Settings. Tap on the Click and Guide bus cells and select an any available output. In this example, we're sending the Click track out of output 1 on the interface, and the guide track through output 2 of the interface.Helpful LinksRelated ArticlesHow To | Track & Bus Routing in PlaybackHow to Use Playback with Your Sound SystemPlayback User GuideHOW TO | SMPTE timecode in PlaybackHOW TO | Create Custom Arrangements in Playback

2025-04-03
User3208

Cursor is clicked using the Point to Point Router. When enabled during the Shift+Spacebar selection cycle, the mode is indicated by a thick dotted line from the segment vertex to the cursor. Placing a Bus segment in Auto Wire mode, as indicated by the dotted path line. When placed (right), the Bus path will automatically avoid obstacles.The path of the route will be the most efficient possible while avoiding existing placed objects on the sheet. Press Tab while in this mode to configure applicable options in the Point to Point Router Options dialog.Electrical SnapAlong with its snap to grid feature, the schematic editor also supports snapping to available electrical connections. When an object that is being placed, such as a Bus, falls within a definable snap distance of a valid electrical connection, the cursor will jump to that electrical 'Hotspot' (shown as a blue cross). The electrical snap point is indicated by a blue cross.Electrical Object Hotspot snapping is configurable in the General section of the Properties panel when in schematic Document Options mode.Graphical EditingThe graphical editing method allows a placed Bus object to be selected directly in the design space and its size and/or shape graphically changed.When a Bus object is selected, the following editing handles are available: Selected Bus, ready for graphical editing. Click and drag a non-handle point to reposition the entire Bus. When a Bus is not selected, click, hold and drag to reposition it. Click and drag A to reposition the end points of the Bus. Click and drag B to move a Bus vertex. The other vertices will remain anchored. Click and hold on a vertex then press Delete on the keyboard to remove that vertex.With the Bus selected, click on a segment to individually select that segment. This Bus 'sub-selection' is distinguished by the associated editing handles becoming red in color. Individual segment sub-selection.The associated vertices for the segment can then be edited directly using the SCH List panel, with any changes appearing immediately on the schematic.If attempting to graphically modify an object that has its Locked property enabled, a dialog will appear asking for confirmation to proceed with the edit. If the Protect Locked Objects option is enabled on the Schematic – Graphical Editing page of the Preferences dialog, and the Locked option for that design object is enabled as well, then that object cannot be selected or graphically edited. Click the locked object to select it then disable the Locked property in the List panel or disable the Protect Locked Objects option to graphically edit the object.Non-Graphical EditingThe following methods of non-graphical editing are available.Editing via the Bus Dialog or Properties PanelPanel page: Bus PropertiesThis method of editing uses the associated

2025-03-31
User1102

Created: April 08, 2021 | Updated: October 16, 2021 | Applies to version: 21 This document is no longer available beyond version 21. Information can now be found here: Bus for version 25 A Bus is a polyline object that is used, in conjunction with other connected objects, to define the connection of multiple nets.SummaryA Bus is a polyline object that represents a multi-wire connection and is an electrical design primitive.AvailabilityBuses are available for placement in the Schematic Editor only by:PlacementAfter launching the command, the cursor will change to a cross-hair indicating Bus placement mode. Placement is made by performing the following sequence of actions: Click or press Enter to anchor the starting point for the Bus. Position the cursor then click or press Enter to anchor a series of vertex points that define the shape of the Bus. After placing the final vertex point, right-click or press Esc to complete placement of the Bus. Continue placing further Bus objects or right-click or press Esc to exit placement mode. Use the Backspace or Delete keys to remove the last Bus segment placed.Placement ModesWhen placing a Bus there are three 'manual' placement modes, two of which have corner direction options. The modes specify how corners are created when placing buses and the angles at which buses can be placed.During placement: Press the Tab key to pause the placement and access the Bus mode of the Properties panel from where its line properties can be changed on-the-fly. Click the design space pause button overlay ( ) to resume placement. Press Shift+Spacebar to cycle through the three manual modes: 90°, 45° and Any Angle. While in the 90°or 45° mode (known as true orthogonal modes), press Spacebar to cycle between the corner direction options. In these modes, the line segment attached to the cursor is a look ahead segment – the actual segment being placed precedes this look-ahead segment. During placement, the current placement mode is displayed in the Status bar (at the very bottom of the design space). You can change modes at any time during Bus placement. 45 degree mode 90 degree mode Any angle modePress Shift+Spacebar to cycle through the different placement modes.Attributes modified during placement (by using Tab to access the Properties panel) will become the default settings for further placement unless the Permanent option on the Schematic – Defaults page of the Preferences dialog is enabled. When this option is enabled, changes made will affect only the object being placed and subsequent objects placed during the same placement session.Automatic Path ModeThe fourth available Bus placement mode is an Auto Wire mode, which can be used to route quickly from the previous segment end to the point where the

2025-04-12
User5659

Bus. A bus allows you to extract audio from one or more tracks using a bus send, and then inject the mixed bus output to one or more tracks using a bus return.Click the + button on a track and select Send 1 from the Busses submenu. Click Yes in the message box that appears, asking if you want to create a matching bus return track. Notice that the new bus send is added above the + button. This is because bus sends are typically applied as the last step in the effect chain. Insert the zReverb effect on the Return 1 track, and then turn up the Send 1 sliders to send audio to the reverb.The bus send sliders will control the level of the signal that is sent to the busses. The gain fader on the track will control the level of the signal going out of the track. Adjusting the send level will not affect the gain level. Adjusting the gain level will by default affect the send level, but this can be changed in the Fader submenu of the Track menu.1.6. Automating ParametersIf you have recorded a note sequence with your MIDI keyboard, you may already have recorded MIDI parameter tracks for pitch bend, aftertouch or modulation. You can also record parameter tracks for adjustments you make to controls in the plugin editor during recording. To enable this, the track with the plugin must be record armed.To manually create parameter tracks: Click the inspector Param panel header, or press F4, to show the list of parameters that can be automated for the focus track. If a device is assigned to the track you will see Mixer and Device buttons. Mixer parameters include Level, Pan and Send. These control the Podium mixer. The list of device parameters will depend on the device that is assigned on the track. This can be both MIDI parameters and VST parameters. Double-click a parameter to create a parameter track. Double-click on the parameter track timeline to add a curve sequence event.Curve sequences can be edited both with the curve editor and

2025-04-10
User8231

(I2C) and Serial Peripheral Interface (SPI)The process for configuring I2C and SPI interfaces is very similar.On an I2C bus, data is transferred between the I2C master device and an I2C slave device through single or combined messages. On an SPI bus, data is transferred between the SPI master device and an SPI slave device in full duplex. That is, data is transmitted by the SPI master to the SPI slave at the same time data is received from the SPI slave by the SPI master. See the Embedded Support API for more details.Select Sample Echo to choose the default bus implementation. This default implementation simply reads buffered written data from the slave.Select Custom to specify your own bus implementation.Supply your bus implementation JAR file and the name of the Java class that implements the bus.For I2C, the bus is:com.oracle.jme.toolkit.deviceaccess.i2c.I2CSlaveBusFor SPI, the bus is:com.oracle.jme.toolkit.deviceaccess.spi.SPISlaveBusTo add Slaves, click Add and specify an ID and Name. For SPI, specify the Word Length as well.Note:On an SPI bus, data is transferred between the SPI master device and an SPI slave device in full duplex. So every com.oracle.deviceaccess.spibus.SPIDevice.read(...) method also writes an array of zeros to the slave device. The length of this array equals a length of read data. In the default implementation this array of zeros is appended to the loopback's buffer.7.11.3.3 Memory-Mapped I/O (MMIO)The default devices are described in "External Events Generator."If you want to provide your own MMIO emulation, you must specify a custom handler.Supply your implementation JAR file and the name of the Java class that implements com.oracle.jme.toolkit.deviceaccess.mmio.MMIOHandler. For comparison, the default JAR file is:installdir\toolkit-lib\devices\IMPNGDevice\code\emulator_deviceaccess_mmio-sample-handler.jarTo add devices to the custom MMIO implementation, use the Devices and Device Memory tables as follows:Click Add Device to add a row to the Devices table.A default ID is assigned but you can double-click in the ID column to edit the value.A default Name is supplied, but it can also be edited.In the Byte Ordering column, make a selection from the dropdown list.Click a row in the Device table to select a Device.Click Add Memory.In the Type column, make a selection from the dropdown list. Double-click to edit the Address column entries.If the type is Block, you can double-click to edit the Size column entries as well as the Address column entries.Click OK.

2025-04-19

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