Download fluidray rt
Author: w | 2025-04-25
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FluidRay RT for SketchUp - FluidRay
This topic has been deleted. Only users with topic management privileges can see it.We are pleased to announce the release of a new version of FluidRay RT real-time global illumination renderer. This is a huge update. New features:Spectral Rendering. The rendering is done now on a per wavelength basis, producing much more realistic results.Node library and Drag&Drop: assigning materials to objects, changing environment lighting, etc. is now done thru a super simple drag&drop interface, all in real-time. Nodes can be added to the library using Drag&Drop as well.IES lights, Spot lightsBlackbody and arbitrary spectrum illuminationRealistic MetalsParticipating mediaVideo Tutorials to get startedSpeed Improvements & Bug FixesYou can try FluidRay RT now by downloading at can find a series of FluidRay RT introductory videos at but this is a Standalone ? A render Only for Sketchup? What is the file format that it can import ?...And that is commercial prog ?Yes, it is standalone and it will be a commercial product. We are in the beta phase, so only the demo is available for non-beta testers. You can import meshes and materials using the .obj file format.You can find a tutorial on how to import .obj files in FluidRay RT at NicolaWhy do you still support only Intel CPU?I have amd and can't start your app at it.We just released FluidRay RT 0.7.1 featuring:-Improved compatibility with AMD processors and video cards not supporting multisampling-Sun-Sky procedural environment-Up to 25% speed improvement-A bunch of bug fixesAs usual, you can grab the demo from the download page: All,We just released FluidRay RT 0.7.2 featuring:-Bump mapping-Fixed HDRI enviroment map scale issue-Fixed text fields enter issues in the Attribute Editor-Obj import now also imports textures and bump-FluidRay RT x64 now installs in the “Program Files” and not in “Program Files (x86)”-A bunch of other bug fixesJust released FluidRay RT 0.7.3 featuring:-Procedural Textures-Improved UI-Bug fixesAs usual, you can grab the demo from the download page: added a new video tutorial on how to organize the scene using containers. You can check it out here: All,We just released FluidRay RT 0.7.4 featuring:-Instancer nodes-Adjustable filter size-Bug fixesYou can grab the Fluidray rt free download; Fluidray rt free download. Most people looking for Fluidray rt free downloaded: FluidRay RT. Download. 3.8 on 22 votes . FluidRay RT 1.1.1 releasedSeptember 30, 2014/in 3D Rendering, News, Software ReleasesWe just released FluidRay RT 1.1.1. You can find it here. In this version:Improved convergence speed and reduced firefliesFixed a bug causing some freezes in the Rhino integration pluginPossibility to import multiple textures to the library at oncePossibility to import multiple HDRI environment maps to the library at once /wp/wp-content/uploads/2019/09/siteLogo4.png 0 0 nicola /wp/wp-content/uploads/2019/09/siteLogo4.png 2014-09-30 17:36:512015-06-10 16:03:21FluidRay RT 1.1.1 releasedFluidRay RT 1.1 releasedJuly 28, 2014/in 3D Rendering, News, Software ReleasesWe just released FluidRay RT 1.1, you can find it here. What’s new:Improved convergence speedAbility to hide objects/materialsZoom extend selectedMajor bug fixes /wp/wp-content/uploads/2019/09/siteLogo4.png 0 0 nicola /wp/wp-content/uploads/2019/09/siteLogo4.png nicola2014-07-28 08:35:382015-06-10 16:03:45FluidRay RT 1.1 releasedFluidRay RT 1.0.4 now has Rhino 3d IntegrationJune 25, 2014/in 3D Rendering, News, Software ReleasesWe are glad to announce the release of the first of a series of FluidRay RT integration plugins for the major 3d modeling applications. The first plugin released is FluidRay RT for Rhinoceros 3D. Remember to update the FluidRay RT application as well. Download Page. With FluidRayRhino integration plugin for Rhinoceros you can now create photo-realistic renderings in just a few seconds from inside Rhino.Rhino materials and textures are used directly in your renderingsYou can also use the extensive list of materials, textures and lighting environments from the FluidRay RT libraryAll changes in made inside Rhino are updated in real-time in the render windowAll additional FluidRay information is stored directly inside the Rhino file /wp/wp-content/uploads/2019/09/siteLogo4.png 0 0 nicola /wp/wp-content/uploads/2019/09/siteLogo4.png nicola2014-06-25 09:32:532015-06-10 16:05:23FluidRay RT 1.0.4 nowComments
This topic has been deleted. Only users with topic management privileges can see it.We are pleased to announce the release of a new version of FluidRay RT real-time global illumination renderer. This is a huge update. New features:Spectral Rendering. The rendering is done now on a per wavelength basis, producing much more realistic results.Node library and Drag&Drop: assigning materials to objects, changing environment lighting, etc. is now done thru a super simple drag&drop interface, all in real-time. Nodes can be added to the library using Drag&Drop as well.IES lights, Spot lightsBlackbody and arbitrary spectrum illuminationRealistic MetalsParticipating mediaVideo Tutorials to get startedSpeed Improvements & Bug FixesYou can try FluidRay RT now by downloading at can find a series of FluidRay RT introductory videos at but this is a Standalone ? A render Only for Sketchup? What is the file format that it can import ?...And that is commercial prog ?Yes, it is standalone and it will be a commercial product. We are in the beta phase, so only the demo is available for non-beta testers. You can import meshes and materials using the .obj file format.You can find a tutorial on how to import .obj files in FluidRay RT at NicolaWhy do you still support only Intel CPU?I have amd and can't start your app at it.We just released FluidRay RT 0.7.1 featuring:-Improved compatibility with AMD processors and video cards not supporting multisampling-Sun-Sky procedural environment-Up to 25% speed improvement-A bunch of bug fixesAs usual, you can grab the demo from the download page: All,We just released FluidRay RT 0.7.2 featuring:-Bump mapping-Fixed HDRI enviroment map scale issue-Fixed text fields enter issues in the Attribute Editor-Obj import now also imports textures and bump-FluidRay RT x64 now installs in the “Program Files” and not in “Program Files (x86)”-A bunch of other bug fixesJust released FluidRay RT 0.7.3 featuring:-Procedural Textures-Improved UI-Bug fixesAs usual, you can grab the demo from the download page: added a new video tutorial on how to organize the scene using containers. You can check it out here: All,We just released FluidRay RT 0.7.4 featuring:-Instancer nodes-Adjustable filter size-Bug fixesYou can grab the
2025-04-05FluidRay RT 1.1.1 releasedSeptember 30, 2014/in 3D Rendering, News, Software ReleasesWe just released FluidRay RT 1.1.1. You can find it here. In this version:Improved convergence speed and reduced firefliesFixed a bug causing some freezes in the Rhino integration pluginPossibility to import multiple textures to the library at oncePossibility to import multiple HDRI environment maps to the library at once /wp/wp-content/uploads/2019/09/siteLogo4.png 0 0 nicola /wp/wp-content/uploads/2019/09/siteLogo4.png 2014-09-30 17:36:512015-06-10 16:03:21FluidRay RT 1.1.1 releasedFluidRay RT 1.1 releasedJuly 28, 2014/in 3D Rendering, News, Software ReleasesWe just released FluidRay RT 1.1, you can find it here. What’s new:Improved convergence speedAbility to hide objects/materialsZoom extend selectedMajor bug fixes /wp/wp-content/uploads/2019/09/siteLogo4.png 0 0 nicola /wp/wp-content/uploads/2019/09/siteLogo4.png nicola2014-07-28 08:35:382015-06-10 16:03:45FluidRay RT 1.1 releasedFluidRay RT 1.0.4 now has Rhino 3d IntegrationJune 25, 2014/in 3D Rendering, News, Software ReleasesWe are glad to announce the release of the first of a series of FluidRay RT integration plugins for the major 3d modeling applications. The first plugin released is FluidRay RT for Rhinoceros 3D. Remember to update the FluidRay RT application as well. Download Page. With FluidRayRhino integration plugin for Rhinoceros you can now create photo-realistic renderings in just a few seconds from inside Rhino.Rhino materials and textures are used directly in your renderingsYou can also use the extensive list of materials, textures and lighting environments from the FluidRay RT libraryAll changes in made inside Rhino are updated in real-time in the render windowAll additional FluidRay information is stored directly inside the Rhino file /wp/wp-content/uploads/2019/09/siteLogo4.png 0 0 nicola /wp/wp-content/uploads/2019/09/siteLogo4.png nicola2014-06-25 09:32:532015-06-10 16:05:23FluidRay RT 1.0.4 now
2025-03-30Enjoy superior rendering with FluidRay RT integration plugin for SketchUp FluidRay RT integration plugin for SketchUp has just been launched. This latest 3d modeling application is compatible with SketchUp 2013/2014 Windows version. Now one can render with FluidRay RT directly from inside sketchup. FluidRay RT integration plugin for SketchUp will facilitate the users to import scenes, objects and materials directly from leading 3d modeling softwares like Alias Wavefront (.obj), SketchUp (*.skp)?, Rhino OpenNurbs (*.3dm), Collada (*.dae), FBX (*.fbx) , 3DS (*.3ds, *.ase), DirectX (.X), Stanford PLY (*.ply). FluidRay RT contains the following exclusive features:- Produce real-time & perfect Global Illumination substantially. Perform high speed rendering with Intel Embree ray-tracing kernels. Provide superior rendering quality devoid of tweaking impenetrable rendering parameters. Various impartial real-time algorithms to deal with all potential lighting configurations: Bidirectional Path Tracing, Direct Lighting, Path Tracing. Metropolis Sampling. Synchronized Ambient Occlusion. Comes up with whole system RAM without any GPU memory restriction. Having ability to render scenes through unlimited triangles and multiple GB of textures. The users can download a 15-days free trial version containing all the aspects of the paid version as well as no limited resolution or watermarks.
2025-03-27How to Import Materials into FluidRay RT Asset Library for Material ReuseFebruary 12, 2015/in ObsoleteFluidRay RT tutorial on how to add custom materials to the asset library with a nice image preview.Creating your custom materials and having them easily available is crucial to speed up your workflow and achieve the desired rendering style. FluidRay RT makes it easy to create custom materials and add them to the the asset library for later reuse. This video will cover:Using the Material Testbench to quickly create new materialsAdd materials to the asset libraryQuickly create a preview image of your materialApply materials using drag & dropFor more tutorials, check out the Tutorial Page. 512 512 nicola /wp/wp-content/uploads/2019/09/siteLogo4.png 2015-02-12 12:31:202019-09-24 08:53:05How to Import Materials into FluidRay RT Asset Library for Material Reuse How to Import Textures into FluidRay RT Asset Library for Richer RenderingsHow to Import Models into FluidRay RT Asset Library for Quick Scene Setup
2025-04-13Rendering, NewsWe just added a couple of tutorials on how to add models and materials with an image preview to the library:Objects to Library Materials to Libray /wp/wp-content/uploads/2019/09/siteLogo4.png 0 0 nicola /wp/wp-content/uploads/2019/09/siteLogo4.png nicola2014-04-01 10:35:132015-06-10 16:13:49Adding Assets To The LibraryFluidRay RT FinalMarch 31, 2014/in 3D Rendering, News, Software ReleasesWe are very exited to announce that FluidRay RT 1.0 will be released tomorrow. There are still 24 hours to take advantage of the Beta discount: FluidRay RT Store. Version 1.0 includes a ton of improvements and bug fixed. In the meanwhile, here is a new rendering. /wp/wp-content/uploads/2019/09/siteLogo4.png 0 0 nicola /wp/wp-content/uploads/2019/09/siteLogo4.png nicola2014-03-31 14:41:582015-06-10 16:14:36FluidRay RT FinalFluidRay RT 0.9.9 ReleasedMarch 4, 2014/in 3D Rendering, News, Software ReleasesWe just released FluidRay RT 0.9.9, you can get it in the download page. This version adds a ton of new features, in particular:Unbiased real-time volumetrics with multiple scatteringReal-time image post-processing, allowing to change rendering output on the fly without starting over the rendering. Same of the operations available: Tone mapping, Color scaling, Image compositing, Auto-savingA bunch of importing bugs have been removedWe also added a couple of tutorials to illustrate the new features:Volumetrics Post-Processing intro /wp/wp-content/uploads/2019/09/siteLogo4.png 0 0 nicola /wp/wp-content/uploads/2019/09/siteLogo4.png nicola2014-03-04 17:50:552015-06-10 16:15:15FluidRay RT 0.9.9 ReleasedNew tutorials on Light Channels and InstancerFebruary 13, 2014/in 3D Rendering, NewsWe updated all the tutorials to reflect the changes in the recent releases. You can check them out in the help page. In particular, we explain how to generate multiple light outputs and how to use the instancer node to
2025-04-10